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authorUbitUmarov2016-07-06 16:45:27 +0100
committerUbitUmarov2016-07-06 16:45:27 +0100
commit0eabfb1e3ed0de10b89cca62446bf72461fd7a2e (patch)
tree4aefcb764b639d24b83be10194907ee2db8065d1 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parent add test option ObjectsCullingByDistance. In future, if true, it may (diff)
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add some needed InvalidBoundsRadius() calls
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs20
1 files changed, 16 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 4e87014..8b76055 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1568,6 +1568,10 @@ namespace OpenSim.Region.Framework.Scenes
1568 #endregion 1568 #endregion
1569 1569
1570 private float? m_boundsRadius = null; 1570 private float? m_boundsRadius = null;
1571 public void InvalidBoundsRadius()
1572 {
1573 m_boundsRadius = null;
1574 }
1571 1575
1572 public float GetBoundsRadius() 1576 public float GetBoundsRadius()
1573 { 1577 {
@@ -2346,6 +2350,7 @@ namespace OpenSim.Region.Framework.Scenes
2346 2350
2347 // a copy isnt backedup 2351 // a copy isnt backedup
2348 dupe.Backup = false; 2352 dupe.Backup = false;
2353 dupe.InvalidBoundsRadius();
2349 2354
2350 // a copy is not in transit hopefully 2355 // a copy is not in transit hopefully
2351 dupe.inTransit = false; 2356 dupe.inTransit = false;
@@ -3175,6 +3180,8 @@ namespace OpenSim.Region.Framework.Scenes
3175 // unmoved prims! 3180 // unmoved prims!
3176 ResetChildPrimPhysicsPositions(); 3181 ResetChildPrimPhysicsPositions();
3177 3182
3183 InvalidBoundsRadius();
3184
3178 if (m_rootPart.PhysActor != null) 3185 if (m_rootPart.PhysActor != null)
3179 m_rootPart.PhysActor.Building = false; 3186 m_rootPart.PhysActor.Building = false;
3180 3187
@@ -3326,6 +3333,8 @@ namespace OpenSim.Region.Framework.Scenes
3326 3333
3327 objectGroup.HasGroupChangedDueToDelink = true; 3334 objectGroup.HasGroupChangedDueToDelink = true;
3328 3335
3336 InvalidBoundsRadius();
3337
3329 if (sendEvents) 3338 if (sendEvents)
3330 linkPart.TriggerScriptChangedEvent(Changed.LINK); 3339 linkPart.TriggerScriptChangedEvent(Changed.LINK);
3331 3340
@@ -3832,6 +3841,7 @@ namespace OpenSim.Region.Framework.Scenes
3832 if (pa != null) 3841 if (pa != null)
3833 m_scene.PhysicsScene.AddPhysicsActorTaint(pa); 3842 m_scene.PhysicsScene.AddPhysicsActorTaint(pa);
3834 } 3843 }
3844 InvalidBoundsRadius();
3835 } 3845 }
3836 3846
3837 #endregion 3847 #endregion
@@ -3962,11 +3972,13 @@ namespace OpenSim.Region.Framework.Scenes
3962 obPart.Scale = newSize; 3972 obPart.Scale = newSize;
3963 obPart.UpdateOffSet(currentpos); 3973 obPart.UpdateOffSet(currentpos);
3964 } 3974 }
3965
3966 HasGroupChanged = true;
3967 m_rootPart.TriggerScriptChangedEvent(Changed.SCALE);
3968 ScheduleGroupForFullUpdate();
3969 } 3975 }
3976
3977 InvalidBoundsRadius();
3978 HasGroupChanged = true;
3979 m_rootPart.TriggerScriptChangedEvent(Changed.SCALE);
3980 ScheduleGroupForFullUpdate();
3981
3970 } 3982 }
3971 3983
3972 #endregion 3984 #endregion