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author | John Hurliman | 2009-09-30 15:28:23 -0700 |
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committer | John Hurliman | 2009-09-30 15:28:23 -0700 |
commit | acfe2d9f4e5a55d38b16cac7d0d0a25b64b6b009 (patch) | |
tree | 305349e1bd0a5849fd7f96483e24d5e07b24b8f4 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | * Adding Scale to EntityBase * Fixing the incorrect initialization of EntityB... (diff) | |
parent | Formatting cleanup. (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 31 |
1 files changed, 18 insertions, 13 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 0cf08b5..57b7e70 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -258,6 +258,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
258 | } | 258 | } |
259 | } | 259 | } |
260 | 260 | ||
261 | private bool IsAttachmentCheckFull() | ||
262 | { | ||
263 | return (IsAttachment || (m_rootPart.Shape.PCode == 9 && m_rootPart.Shape.State != 0)); | ||
264 | } | ||
265 | |||
261 | /// <summary> | 266 | /// <summary> |
262 | /// The absolute position of this scene object in the scene | 267 | /// The absolute position of this scene object in the scene |
263 | /// </summary> | 268 | /// </summary> |
@@ -270,8 +275,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
270 | 275 | ||
271 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) | 276 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) |
272 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) | 277 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) |
273 | && !IsAttachment) | 278 | && !IsAttachmentCheckFull()) |
274 | { | 279 | { |
275 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); | 280 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); |
276 | } | 281 | } |
277 | 282 | ||
@@ -462,7 +467,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
462 | /// <param name="scene"></param> | 467 | /// <param name="scene"></param> |
463 | public void AttachToScene(Scene scene) | 468 | public void AttachToScene(Scene scene) |
464 | { | 469 | { |
465 | m_scene = scene; | 470 | m_scene = scene; |
466 | RegionHandle = m_scene.RegionInfo.RegionHandle; | 471 | RegionHandle = m_scene.RegionInfo.RegionHandle; |
467 | 472 | ||
468 | if (m_rootPart.Shape.PCode != 9 || m_rootPart.Shape.State == 0) | 473 | if (m_rootPart.Shape.PCode != 9 || m_rootPart.Shape.State == 0) |
@@ -487,9 +492,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
487 | //m_log.DebugFormat("[SCENE]: Given local id {0} to part {1}, linknum {2}, parent {3} {4}", part.LocalId, part.UUID, part.LinkNum, part.ParentID, part.ParentUUID); | 492 | //m_log.DebugFormat("[SCENE]: Given local id {0} to part {1}, linknum {2}, parent {3} {4}", part.LocalId, part.UUID, part.LinkNum, part.ParentID, part.ParentUUID); |
488 | } | 493 | } |
489 | 494 | ||
490 | ApplyPhysics(m_scene.m_physicalPrim); | 495 | ApplyPhysics(m_scene.m_physicalPrim); |
491 | 496 | ||
492 | ScheduleGroupForFullUpdate(); | 497 | ScheduleGroupForFullUpdate(); |
493 | } | 498 | } |
494 | 499 | ||
495 | public Vector3 GroupScale() | 500 | public Vector3 GroupScale() |
@@ -1045,12 +1050,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1045 | m_rootPart = part; | 1050 | m_rootPart = part; |
1046 | if (!IsAttachment) | 1051 | if (!IsAttachment) |
1047 | part.ParentID = 0; | 1052 | part.ParentID = 0; |
1048 | part.LinkNum = 0; | 1053 | part.LinkNum = 0; |
1049 | 1054 | ||
1050 | // No locking required since the SOG should not be in the scene yet - one can't change root parts after | 1055 | // No locking required since the SOG should not be in the scene yet - one can't change root parts after |
1051 | // the scene object has been attached to the scene | 1056 | // the scene object has been attached to the scene |
1052 | m_parts.Add(m_rootPart.UUID, m_rootPart); | 1057 | m_parts.Add(m_rootPart.UUID, m_rootPart); |
1053 | } | 1058 | } |
1054 | 1059 | ||
1055 | /// <summary> | 1060 | /// <summary> |
1056 | /// Add a new part to this scene object. The part must already be correctly configured. | 1061 | /// Add a new part to this scene object. The part must already be correctly configured. |
@@ -1168,7 +1173,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1168 | 1173 | ||
1169 | /// <summary> | 1174 | /// <summary> |
1170 | /// Delete this group from its scene and tell all the scene presences about that deletion. | 1175 | /// Delete this group from its scene and tell all the scene presences about that deletion. |
1171 | /// </summary> | 1176 | /// </summary> |
1172 | /// <param name="silent">Broadcast deletions to all clients.</param> | 1177 | /// <param name="silent">Broadcast deletions to all clients.</param> |
1173 | public void DeleteGroup(bool silent) | 1178 | public void DeleteGroup(bool silent) |
1174 | { | 1179 | { |
@@ -1275,11 +1280,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1275 | if (part.LocalId != m_rootPart.LocalId) | 1280 | if (part.LocalId != m_rootPart.LocalId) |
1276 | { | 1281 | { |
1277 | part.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), part.VolumeDetectActive, m_physicalPrim); | 1282 | part.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), part.VolumeDetectActive, m_physicalPrim); |
1278 | } | 1283 | } |
1279 | } | 1284 | } |
1280 | 1285 | ||
1281 | // Hack to get the physics scene geometries in the right spot | 1286 | // Hack to get the physics scene geometries in the right spot |
1282 | ResetChildPrimPhysicsPositions(); | 1287 | ResetChildPrimPhysicsPositions(); |
1283 | } | 1288 | } |
1284 | else | 1289 | else |
1285 | { | 1290 | { |
@@ -1502,7 +1507,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1502 | List<SceneObjectPart> partList; | 1507 | List<SceneObjectPart> partList; |
1503 | 1508 | ||
1504 | lock (m_parts) | 1509 | lock (m_parts) |
1505 | { | 1510 | { |
1506 | partList = new List<SceneObjectPart>(m_parts.Values); | 1511 | partList = new List<SceneObjectPart>(m_parts.Values); |
1507 | } | 1512 | } |
1508 | 1513 | ||
@@ -1752,7 +1757,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1752 | rootpart.PhysActor.PIDHoverActive = false; | 1757 | rootpart.PhysActor.PIDHoverActive = false; |
1753 | } | 1758 | } |
1754 | } | 1759 | } |
1755 | } | 1760 | } |
1756 | } | 1761 | } |
1757 | 1762 | ||
1758 | /// <summary> | 1763 | /// <summary> |