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author | John Hurliman | 2009-10-28 15:11:01 -0700 |
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committer | John Hurliman | 2009-10-28 15:11:01 -0700 |
commit | 1c9696a9d2665b72ecde45fdcc43c1cde2abad79 (patch) | |
tree | 70985451e564e25ddf58ea109fd9d239c9345c13 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | Limit physics time dilation to 1.0 (diff) | |
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Always send a time dilation of 1.0 while we debug rubberbanding issues
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 38a0cff..dbb06f8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1015,9 +1015,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1015 | } | 1015 | } |
1016 | } | 1016 | } |
1017 | 1017 | ||
1018 | public float GetTimeDilation() | 1018 | public ushort GetTimeDilation() |
1019 | { | 1019 | { |
1020 | return m_scene.TimeDilation; | 1020 | return Utils.FloatToUInt16(m_scene.TimeDilation, 0.0f, 1.0f); |
1021 | } | 1021 | } |
1022 | 1022 | ||
1023 | /// <summary> | 1023 | /// <summary> |