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author | Justin Clark-Casey (justincc) | 2010-09-14 00:05:38 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-09-14 00:05:38 +0100 |
commit | 36f81c66e51e84d8ce7bd40860ed78e9c2a108c2 (patch) | |
tree | a0f60400aa336a19fa67617f2f97670ae2a4ba2f /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | minor: Add comments which explain what's going on wrt avatar movements at var... (diff) | |
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Comment out SOG storing debug log message
This can get very spammy with regularly changing objects. Please uncomment if required.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 2c1f207..dc6509d 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1430,9 +1430,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1430 | // don't backup while it's selected or you're asking for changes mid stream. | 1430 | // don't backup while it's selected or you're asking for changes mid stream. |
1431 | if (isTimeToPersist() || forcedBackup) | 1431 | if (isTimeToPersist() || forcedBackup) |
1432 | { | 1432 | { |
1433 | m_log.DebugFormat( | 1433 | // m_log.DebugFormat( |
1434 | "[SCENE]: Storing {0}, {1} in {2}", | 1434 | // "[SCENE]: Storing {0}, {1} in {2}", |
1435 | Name, UUID, m_scene.RegionInfo.RegionName); | 1435 | // Name, UUID, m_scene.RegionInfo.RegionName); |
1436 | 1436 | ||
1437 | SceneObjectGroup backup_group = Copy(false); | 1437 | SceneObjectGroup backup_group = Copy(false); |
1438 | backup_group.RootPart.Velocity = RootPart.Velocity; | 1438 | backup_group.RootPart.Velocity = RootPart.Velocity; |