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author | root | 2010-09-16 23:12:32 +0200 |
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committer | Melanie | 2010-09-16 23:19:46 +0100 |
commit | 1b2edfe75f4fe8b320f65ad54f6f2b0972fda154 (patch) | |
tree | 7985e5df6f02fc475a84d451e2a3fe2d35b0494e /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | Add the modules include line back that i dropped by mistake (diff) | |
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JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index f9a8d41..833c9d3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -511,6 +511,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
511 | if (node.Attributes["UUID"] != null) | 511 | if (node.Attributes["UUID"] != null) |
512 | { | 512 | { |
513 | UUID itemid = new UUID(node.Attributes["UUID"].Value); | 513 | UUID itemid = new UUID(node.Attributes["UUID"].Value); |
514 | m_log.DebugFormat("[SCRIPT STATE]: Adding state for oldID {0}", itemid); | ||
514 | m_savedScriptState.Add(itemid, node.InnerXml); | 515 | m_savedScriptState.Add(itemid, node.InnerXml); |
515 | } | 516 | } |
516 | } | 517 | } |