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authorJustin Clark-Casey (justincc)2012-10-18 23:32:40 +0100
committerJustin Clark-Casey (justincc)2012-10-18 23:32:40 +0100
commit8aa43e72e53cf57047be979499b31c2a970b0324 (patch)
tree3f467214f8e2d77b57d258a3bc3571cc8d2648ff /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentAdd number of inventory items to information displayed via "show part" consol... (diff)
parentRemove extraneous calls to the now commented CheckSculptAndLoad (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 45bbbda..1fa6a75 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -3432,6 +3432,7 @@ namespace OpenSim.Region.Framework.Scenes
3432 /// <remarks> 3432 /// <remarks>
3433 /// When the physics engine has finished with it, the sculpt data is discarded to save memory. 3433 /// When the physics engine has finished with it, the sculpt data is discarded to save memory.
3434 /// </remarks> 3434 /// </remarks>
3435/*
3435 public void CheckSculptAndLoad() 3436 public void CheckSculptAndLoad()
3436 { 3437 {
3437 if (IsDeleted) 3438 if (IsDeleted)
@@ -3447,7 +3448,7 @@ namespace OpenSim.Region.Framework.Scenes
3447 for (int i = 0; i < parts.Length; i++) 3448 for (int i = 0; i < parts.Length; i++)
3448 parts[i].CheckSculptAndLoad(); 3449 parts[i].CheckSculptAndLoad();
3449 } 3450 }
3450 3451*/
3451 /// <summary> 3452 /// <summary>
3452 /// Set the user group to which this scene object belongs. 3453 /// Set the user group to which this scene object belongs.
3453 /// </summary> 3454 /// </summary>