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author | Diva Canto | 2011-12-20 09:43:39 -0800 |
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committer | Diva Canto | 2011-12-20 09:43:39 -0800 |
commit | 25cbba9bca9388b414b3d4fe1e6d09a9fd5f7667 (patch) | |
tree | 318832f03f69fc810cf07b5593c072fed5fd496a /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | Changed the async approach on close child agents. This may improve crossings ... (diff) | |
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Fixed bug of avie going under the terrain when crossing regions in certain directions. This was a 1-off bug: the terrain was being placed in 127, 127 resulting in a bounding box if -2, 256. I placed it in 128, 128 resulting in a bounding box of -1, 257.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
0 files changed, 0 insertions, 0 deletions