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authorMelanie2012-05-14 01:32:22 +0200
committerMelanie2012-05-14 01:32:22 +0200
commite78043cb705520d1754a1a9450a4f82ff3deba53 (patch)
treeea10cb35c1817ec012a1d09d31e0a836afa0d5be /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentAllow non-gods to deed no-mod objects (diff)
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Check parcel entry permissions when moving objects
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index f9c2193..fd25194 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -3752,7 +3752,8 @@ namespace OpenSim.Region.Framework.Scenes
3752 } 3752 }
3753 if ((change & ObjectChangeType.Position) != 0) 3753 if ((change & ObjectChangeType.Position) != 0)
3754 { 3754 {
3755 UpdateGroupPosition(data.position); 3755 if (m_scene.Permissions.CanObjectEntry(group.UUID, false, data.position))
3756 UpdateGroupPosition(data.position);
3756 updateType = updatetype.groupterse; 3757 updateType = updatetype.groupterse;
3757 } 3758 }
3758 else 3759 else