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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectGroup.cs
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author
Melanie
2010-10-24 18:19:48 +0200
committer
Melanie
2010-10-24 18:17:21 +0100
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852c61aaa6e5a2e41e7c1724ee974382a55007ec
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OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
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Added inner exception handling in Shape deserialization processing, so that t...
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Add PRIM_NAME, PRIM_DESC and PRIM_ROT_LOCAL
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