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authorUbitUmarov2016-12-04 17:56:47 +0000
committerUbitUmarov2016-12-04 17:56:47 +0000
commit51104be6d41170bc17d0d24278868b6c1cddfed7 (patch)
tree09ee6d57dde7d4d47dffff785d5b1576e1e4956b /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentThe new Constant: integer OBJECT_REZZER_KEY = 32; (diff)
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remove SOG.FromPartID from main code and flag it obsolete
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index fcbcc3f..e42b675 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1059,7 +1059,12 @@ namespace OpenSim.Region.Framework.Scenes
1059 /// <remarks> 1059 /// <remarks>
1060 /// If not applicable will be UUID.Zero 1060 /// If not applicable will be UUID.Zero
1061 /// </remarks> 1061 /// </remarks>
1062 public UUID FromPartID { get; set; } 1062 /// obsolete use RezzerID
1063 public UUID FromPartID
1064 {
1065 get { return RezzerID; }
1066 set {RezzerID = value; }
1067 }
1063 1068
1064 /// <summary> 1069 /// <summary>
1065 /// The folder ID that this object was rezzed from, if applicable. 1070 /// The folder ID that this object was rezzed from, if applicable.