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authorMelanie Thielker2009-04-11 16:51:27 +0000
committerMelanie Thielker2009-04-11 16:51:27 +0000
commit217b2d93ae77925e9ebbb0ef3e9b44d47e4234db (patch)
treedabfaa379dec57167e8a34a67f1089d2c2bd367f /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parent* Minor MRM Cleanup (diff)
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Adding a script event, changed(CHANGED_ANIMATION)
This is sent to all root prims of all attachments of an avatar when the animation state changes. llGetAnimation() can thenbe used to find the new movement animation. This eliminates the need for fast timers in AOs
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