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authorJohn Hurliman2009-10-28 15:11:01 -0700
committerJohn Hurliman2009-10-28 15:11:01 -0700
commit1c9696a9d2665b72ecde45fdcc43c1cde2abad79 (patch)
tree70985451e564e25ddf58ea109fd9d239c9345c13 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentLimit physics time dilation to 1.0 (diff)
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Always send a time dilation of 1.0 while we debug rubberbanding issues
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 38a0cff..dbb06f8 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1015,9 +1015,9 @@ namespace OpenSim.Region.Framework.Scenes
1015 } 1015 }
1016 } 1016 }
1017 1017
1018 public float GetTimeDilation() 1018 public ushort GetTimeDilation()
1019 { 1019 {
1020 return m_scene.TimeDilation; 1020 return Utils.FloatToUInt16(m_scene.TimeDilation, 0.0f, 1.0f);
1021 } 1021 }
1022 1022
1023 /// <summary> 1023 /// <summary>