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author | Melanie | 2009-12-21 06:29:23 +0000 |
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committer | Melanie | 2009-12-21 06:29:23 +0000 |
commit | f6ef48741303b6e19a5aa73de038b46e0ab409c5 (patch) | |
tree | d2ed7f438da8d1d4e9937aaedac7d884dc0647ea /OpenSim/Region/Framework/Scenes/SceneManager.cs | |
parent | Fix a case where an idle sim can eat 100% of a core (diff) | |
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Script State Fix: Step 1
Add Engine=xxx attribute and check for it's presence. Ignore state data
written bby another engine
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneManager.cs')
0 files changed, 0 insertions, 0 deletions