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author | onefang | 2019-08-03 20:04:12 +1000 |
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committer | onefang | 2019-08-03 20:04:12 +1000 |
commit | 5273ce5ee391a433b491804ee28e775ab6d0c4be (patch) | |
tree | 4211d0d50ab8e0d1f641894988fe2be8c483d57e /OpenSim/Region/Framework/Scenes/SceneManager.cs | |
parent | Another attempt at sorting out the auto group chicken and egg problems. (diff) | |
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Hypergridders have their full name in firstname, and their grid in lastname. Sometimes.
Code filled with gotos may be spaghetti code, but object oriented code
can be like chopped spaghetti. At least with gotos you can follow them.
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