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authorMelanie2010-09-27 02:11:55 +0100
committerMelanie2010-09-27 02:11:55 +0100
commit8e547d349178a5084ec4c607794652a24a9f3bf6 (patch)
tree8749a4b902dd9fe1482f81142656caf9b75906a8 /OpenSim/Region/Framework/Scenes/SceneGraph.cs
parentFix build break (diff)
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Prevent setting arbitrary groups on your objects.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 28b80bb..a79dc98 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -544,6 +544,9 @@ namespace OpenSim.Region.Framework.Scenes
544 protected internal void HandleObjectGroupUpdate( 544 protected internal void HandleObjectGroupUpdate(
545 IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage) 545 IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage)
546 { 546 {
547 if (!remoteClient.IsGroupMember(GroupID))
548 return;
549
547 SceneObjectGroup group = GetGroupByPrim(objectLocalID); 550 SceneObjectGroup group = GetGroupByPrim(objectLocalID);
548 if (group != null) 551 if (group != null)
549 { 552 {