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authorAlan M Webb2009-09-29 08:35:21 -0400
committerdr scofield (aka dirk husemann)2009-09-29 16:55:03 +0200
commit2a7bedb5e93cca37093220bfc11cc4ce45e45cfe (patch)
tree341793fa041600e182714951e4d36c8d1da5da0f /OpenSim/Region/Framework/Scenes/SceneGraph.cs
parent Given the perverse way that strided works, if (diff)
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This fix addresses the problem where phantom objects do not
always behave like they are phantom, and llVolumeDetect seems to operate in a random fashion. Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
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