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author | Justin Clark-Casey (justincc) | 2011-05-20 23:22:27 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-05-20 23:22:27 +0100 |
commit | 7ed419217fc63f7a01c13a7c3320e97edd6bb1b6 (patch) | |
tree | 103b12378cd343109eeb4a9e933def63dff77168 /OpenSim/Region/Framework/Scenes/SceneGraph.cs | |
parent | Implement llGetLinKNumberOfSides(). (diff) | |
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add test for rezzing an object from a prim item
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index fc31b65..14b587f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -344,6 +344,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
344 | /// Add an object to the scene. This will both update the scene, and send information about the | 344 | /// Add an object to the scene. This will both update the scene, and send information about the |
345 | /// new object to all clients interested in the scene. | 345 | /// new object to all clients interested in the scene. |
346 | /// </summary> | 346 | /// </summary> |
347 | /// <remarks> | ||
348 | /// The object's stored position, rotation and velocity are used. | ||
349 | /// </remarks> | ||
347 | /// <param name="sceneObject"></param> | 350 | /// <param name="sceneObject"></param> |
348 | /// <param name="attachToBackup"> | 351 | /// <param name="attachToBackup"> |
349 | /// If true, the object is made persistent into the scene. | 352 | /// If true, the object is made persistent into the scene. |