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authorJustin Clark-Casey (justincc)2013-05-16 16:37:21 +0100
committerJustin Clark-Casey (justincc)2013-05-16 16:37:21 +0100
commitbd31821792a940709ff1355a91b9b60302cc1a17 (patch)
tree6ca9b831f6962e01ecec24d5d1cadb66a5569569 /OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
parentfall back to using a display mesh for physics proxy if no physics_mesh entry ... (diff)
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On logout, send close child agent requests to neighbours asynchronously, so user is not prevented from relogging if many neighbours are present but not responsive.
The symptom here is that previous user connections are still present but are labelled active == false
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