aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
diff options
context:
space:
mode:
authorMelanie2009-09-02 16:29:50 +0100
committerMelanie2009-09-02 16:29:50 +0100
commit8e7b385883a2d9e590490c2d28cd2dbe2a7c5d95 (patch)
treeaa5824b7839df1471077b276bf0cb89c13369805 /OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
parentCorrect the icons on wearables in agent inventory. To fully correct the issue (diff)
parentswitching LandManagementModule to "new" region module scheme; cleaning (diff)
downloadopensim-SC_OLD-8e7b385883a2d9e590490c2d28cd2dbe2a7c5d95.zip
opensim-SC_OLD-8e7b385883a2d9e590490c2d28cd2dbe2a7c5d95.tar.gz
opensim-SC_OLD-8e7b385883a2d9e590490c2d28cd2dbe2a7c5d95.tar.bz2
opensim-SC_OLD-8e7b385883a2d9e590490c2d28cd2dbe2a7c5d95.tar.xz
Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 1673a22..c6b3f30 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -1181,7 +1181,7 @@ namespace OpenSim.Region.Framework.Scenes
1181 uint neighbourx = m_regionInfo.RegionLocX; 1181 uint neighbourx = m_regionInfo.RegionLocX;
1182 uint neighboury = m_regionInfo.RegionLocY; 1182 uint neighboury = m_regionInfo.RegionLocY;
1183 const float boundaryDistance = 1.7f; 1183 const float boundaryDistance = 1.7f;
1184 Vector3 northCross = new Vector3(0, boundaryDistance, 0); 1184 Vector3 northCross = new Vector3(0,boundaryDistance, 0);
1185 Vector3 southCross = new Vector3(0, -1 * boundaryDistance, 0); 1185 Vector3 southCross = new Vector3(0, -1 * boundaryDistance, 0);
1186 Vector3 eastCross = new Vector3(boundaryDistance, 0, 0); 1186 Vector3 eastCross = new Vector3(boundaryDistance, 0, 0);
1187 Vector3 westCross = new Vector3(-1 * boundaryDistance, 0, 0); 1187 Vector3 westCross = new Vector3(-1 * boundaryDistance, 0, 0);