aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
diff options
context:
space:
mode:
authorDiva Canto2009-08-11 16:47:36 -0700
committerDiva Canto2009-08-11 16:47:36 -0700
commit10d923dbeaa3eac8d085ab14bb8fab4a71e1fd29 (patch)
tree9aedb7a830e3bf2c3638e010c21712851cc279b1 /OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
parentSome more hammering on the head of the obsolete rest inventory handlers, just... (diff)
downloadopensim-SC_OLD-10d923dbeaa3eac8d085ab14bb8fab4a71e1fd29.zip
opensim-SC_OLD-10d923dbeaa3eac8d085ab14bb8fab4a71e1fd29.tar.gz
opensim-SC_OLD-10d923dbeaa3eac8d085ab14bb8fab4a71e1fd29.tar.bz2
opensim-SC_OLD-10d923dbeaa3eac8d085ab14bb8fab4a71e1fd29.tar.xz
Fixes a race condition in EQ processing that was making EQs pop up again upon client close.
Commented remote call on GetSystemFolders again, so that it's not live yet.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs24
1 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 4f2b6ec..0140faa 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -1319,17 +1319,17 @@ namespace OpenSim.Region.Framework.Scenes
1319 return m_commsProvider.GridService.RequestNamedRegions(name, maxNumber); 1319 return m_commsProvider.GridService.RequestNamedRegions(name, maxNumber);
1320 } 1320 }
1321 1321
1322// private void Dump(string msg, List<ulong> handles) 1322 //private void Dump(string msg, List<ulong> handles)
1323// { 1323 //{
1324// m_log.Info"-------------- HANDLE DUMP ({0}) ---------", msg); 1324 // m_log.InfoFormat("-------------- HANDLE DUMP ({0}) ---------", msg);
1325// foreach (ulong handle in handles) 1325 // foreach (ulong handle in handles)
1326// { 1326 // {
1327// uint x, y; 1327 // uint x, y;
1328// Utils.LongToUInts(handle, out x, out y); 1328 // Utils.LongToUInts(handle, out x, out y);
1329// x = x / Constants.RegionSize; 1329 // x = x / Constants.RegionSize;
1330// y = y / Constants.RegionSize; 1330 // y = y / Constants.RegionSize;
1331// m_log.Info("({0}, {1})", x, y); 1331 // m_log.InfoFormat("({0}, {1})", x, y);
1332// } 1332 // }
1333// } 1333 //}
1334 } 1334 }
1335} 1335}