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authorJustin Clark-Casey (justincc)2012-06-14 03:49:54 +0100
committerJustin Clark-Casey (justincc)2012-06-14 03:49:54 +0100
commit2c6555021fdcf5dcd08a19d41412acf20f514b14 (patch)
tree010005c2ff61917671f97afb8fb3e5e93b091632 /OpenSim/Region/Framework/Scenes/SceneBase.cs
parentIf we're going to discard a terse update block because it's now someone else'... (diff)
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Fix very recent regression in 917d753 where I put the ++updatesThisCall outside the batching part of ProcessEntityUpdates()
This stopped any batching happening and since this method is called periodically updates were sent very slowly
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