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author | Sean Dague | 2009-02-09 21:47:55 +0000 |
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committer | Sean Dague | 2009-02-09 21:47:55 +0000 |
commit | 8088802c218d7eb4a47018b5b3bb70e7463a03b1 (patch) | |
tree | ac22b97c3dce09a91bae18b5840f8654813dcfc8 /OpenSim/Region/Framework/Scenes/SceneBase.cs | |
parent | Thank you kindly, TLaukkan (Tommil) for a patch that: (diff) | |
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From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with
IAssetCache. There is no change to functionality. Everything works as
before.
This is laying the groundwork for making it possible to register
alternative asset caching mechanisms without disrupting other parts of
OpenSim or their dependencies upon AssetCache functionality.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneBase.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneBase.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index cee9037..b0f328d 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -126,9 +126,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
126 | 126 | ||
127 | protected string m_datastore; | 127 | protected string m_datastore; |
128 | 128 | ||
129 | private AssetCache m_assetCache; | 129 | private IAssetCache m_assetCache; |
130 | 130 | ||
131 | public AssetCache AssetCache | 131 | public IAssetCache AssetCache |
132 | { | 132 | { |
133 | get { return m_assetCache; } | 133 | get { return m_assetCache; } |
134 | set { m_assetCache = value; } | 134 | set { m_assetCache = value; } |