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authorJustin Clark-Casey (justincc)2013-09-27 22:27:39 +0100
committerJustin Clark-Casey (justincc)2013-09-27 22:27:39 +0100
commit2cd95fac736cc99b1a2ad661e4a03810225ffaca (patch)
tree537c60270f8b3ce02950ca3486c064f77e38822b /OpenSim/Region/Framework/Scenes/SceneBase.cs
parentrefactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ... (diff)
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refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneBase.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs
index 4b37983..4f04706 100644
--- a/OpenSim/Region/Framework/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs
@@ -216,7 +216,7 @@ namespace OpenSim.Region.Framework.Scenes
216 216
217 #region Add/Remove Agent/Avatar 217 #region Add/Remove Agent/Avatar
218 218
219 public abstract ISceneAgent AddNewClient(IClientAPI client, PresenceType type); 219 public abstract ISceneAgent AddNewAgent(IClientAPI client, PresenceType type);
220 220
221 public abstract bool CloseAgent(UUID agentID, bool force); 221 public abstract bool CloseAgent(UUID agentID, bool force);
222 222