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author | Justin Clark-Casey (justincc) | 2012-03-07 00:31:18 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-03-07 00:31:18 +0000 |
commit | f3678d217f7b1d69faf4aaeb0097348f3d7f91b6 (patch) | |
tree | 8b011b384366a99b7759f230abed9c4c26a4fbf9 /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Add documentation to make more explicit the difference between OnRezScript an... (diff) | |
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Stop individually deleting objects at the end of each ObjectTortureTest.
We can now do this since the entire scene and all objects within it are now successfully gc'd at the end of these tests.
This greatly improves the time taken to run each test (by reducing teardown time, not the time to actually do the test work that we're interested in).
Slightly simplifies config read in Scene constructor to help facilitate this.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 49 |
1 files changed, 21 insertions, 28 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 6b28581..11e5ce3 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -628,10 +628,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
628 | 628 | ||
629 | #region Region Config | 629 | #region Region Config |
630 | 630 | ||
631 | try | 631 | // Region config overrides global config |
632 | // | ||
633 | if (m_config.Configs["Startup"] != null) | ||
632 | { | 634 | { |
633 | // Region config overrides global config | ||
634 | // | ||
635 | IConfig startupConfig = m_config.Configs["Startup"]; | 635 | IConfig startupConfig = m_config.Configs["Startup"]; |
636 | 636 | ||
637 | m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); | 637 | m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); |
@@ -721,46 +721,39 @@ namespace OpenSim.Region.Framework.Scenes | |||
721 | m_update_terrain = startupConfig.GetInt( "UpdateTerrainEveryNFrames", m_update_terrain); | 721 | m_update_terrain = startupConfig.GetInt( "UpdateTerrainEveryNFrames", m_update_terrain); |
722 | m_update_temp_cleaning = startupConfig.GetInt( "UpdateTempCleaningEveryNFrames", m_update_temp_cleaning); | 722 | m_update_temp_cleaning = startupConfig.GetInt( "UpdateTempCleaningEveryNFrames", m_update_temp_cleaning); |
723 | } | 723 | } |
724 | catch | ||
725 | { | ||
726 | m_log.Warn("[SCENE]: Failed to load StartupConfig"); | ||
727 | } | ||
728 | 724 | ||
729 | #endregion Region Config | 725 | #endregion Region Config |
730 | 726 | ||
731 | #region Interest Management | 727 | #region Interest Management |
732 | 728 | ||
733 | if (m_config != null) | 729 | IConfig interestConfig = m_config.Configs["InterestManagement"]; |
730 | if (interestConfig != null) | ||
734 | { | 731 | { |
735 | IConfig interestConfig = m_config.Configs["InterestManagement"]; | 732 | string update_prioritization_scheme = interestConfig.GetString("UpdatePrioritizationScheme", "Time").Trim().ToLower(); |
736 | if (interestConfig != null) | ||
737 | { | ||
738 | string update_prioritization_scheme = interestConfig.GetString("UpdatePrioritizationScheme", "Time").Trim().ToLower(); | ||
739 | |||
740 | try | ||
741 | { | ||
742 | m_priorityScheme = (UpdatePrioritizationSchemes)Enum.Parse(typeof(UpdatePrioritizationSchemes), update_prioritization_scheme, true); | ||
743 | } | ||
744 | catch (Exception) | ||
745 | { | ||
746 | m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time"); | ||
747 | m_priorityScheme = UpdatePrioritizationSchemes.Time; | ||
748 | } | ||
749 | 733 | ||
750 | m_reprioritizationEnabled = interestConfig.GetBoolean("ReprioritizationEnabled", true); | 734 | try |
751 | m_reprioritizationInterval = interestConfig.GetDouble("ReprioritizationInterval", 5000.0); | 735 | { |
752 | m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); | 736 | m_priorityScheme = (UpdatePrioritizationSchemes)Enum.Parse(typeof(UpdatePrioritizationSchemes), update_prioritization_scheme, true); |
753 | m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0); | ||
754 | } | 737 | } |
738 | catch (Exception) | ||
739 | { | ||
740 | m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time"); | ||
741 | m_priorityScheme = UpdatePrioritizationSchemes.Time; | ||
742 | } | ||
743 | |||
744 | m_reprioritizationEnabled = interestConfig.GetBoolean("ReprioritizationEnabled", true); | ||
745 | m_reprioritizationInterval = interestConfig.GetDouble("ReprioritizationInterval", 5000.0); | ||
746 | m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); | ||
747 | m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0); | ||
755 | } | 748 | } |
756 | 749 | ||
757 | m_log.InfoFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); | 750 | m_log.DebugFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); |
758 | 751 | ||
759 | #endregion Interest Management | 752 | #endregion Interest Management |
760 | 753 | ||
761 | StatsReporter = new SimStatsReporter(this); | 754 | StatsReporter = new SimStatsReporter(this); |
762 | StatsReporter.OnSendStatsResult += SendSimStatsPackets; | 755 | StatsReporter.OnSendStatsResult += SendSimStatsPackets; |
763 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; | 756 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; |
764 | } | 757 | } |
765 | 758 | ||
766 | /// <summary> | 759 | /// <summary> |