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authorJustin Clark-Casey (justincc)2011-12-09 23:07:53 +0000
committerJustin Clark-Casey (justincc)2011-12-09 23:07:53 +0000
commitaf3cd00048fb6476eb5140bcfccda926627363f2 (patch)
treea795ef16e7d6db97bd2cddf8737027c1e95ff853 /OpenSim/Region/Framework/Scenes/Scene.cs
parentremove some unused fields in ScenePresence (diff)
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Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 11505cc..9fdf395 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4193,17 +4193,6 @@ namespace OpenSim.Region.Framework.Scenes
4193 } 4193 }
4194 4194
4195 /// <summary> 4195 /// <summary>
4196 /// Returns true if scene presence is a child (no avatar in this scene)
4197 /// </summary>
4198 /// <param name="avatarID"></param>
4199 /// <returns></returns>
4200 public override bool PresenceChildStatus(UUID avatarID)
4201 {
4202 ScenePresence sp;
4203 return TryGetScenePresence(avatarID, out sp) && sp.IsChildAgent;
4204 }
4205
4206 /// <summary>
4207 /// Performs action on all avatars in the scene (root scene presences) 4196 /// Performs action on all avatars in the scene (root scene presences)
4208 /// Avatars may be an NPC or a 'real' client. 4197 /// Avatars may be an NPC or a 'real' client.
4209 /// </summary> 4198 /// </summary>