diff options
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index e5c0f38..4eb5d64 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1137,7 +1137,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1137 | // | 1137 | // |
1138 | while (m_regInfo.EstateSettings.EstateOwner == UUID.Zero && MainConsole.Instance != null) | 1138 | while (m_regInfo.EstateSettings.EstateOwner == UUID.Zero && MainConsole.Instance != null) |
1139 | { | 1139 | { |
1140 | MainConsole.Instance.Output("The current estate has no owner set."); | 1140 | MainConsole.Instance.OutputFormat("Estate {0} has no owner set.", m_regInfo.EstateSettings.EstateName); |
1141 | List<char> excluded = new List<char>(new char[1]{' '}); | 1141 | List<char> excluded = new List<char>(new char[1]{' '}); |
1142 | string first = MainConsole.Instance.CmdPrompt("Estate owner first name", "Test", excluded); | 1142 | string first = MainConsole.Instance.CmdPrompt("Estate owner first name", "Test", excluded); |
1143 | string last = MainConsole.Instance.CmdPrompt("Estate owner last name", "User", excluded); | 1143 | string last = MainConsole.Instance.CmdPrompt("Estate owner last name", "User", excluded); |
@@ -1998,8 +1998,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1998 | /// If false, it is left to the caller to schedule the update | 1998 | /// If false, it is left to the caller to schedule the update |
1999 | /// </param> | 1999 | /// </param> |
2000 | public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) | 2000 | public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) |
2001 | { | 2001 | { |
2002 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates); | 2002 | if (m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates)) |
2003 | { | ||
2004 | EventManager.TriggerObjectAddedToScene(sceneObject); | ||
2005 | return true; | ||
2006 | } | ||
2007 | |||
2008 | return false; | ||
2003 | } | 2009 | } |
2004 | 2010 | ||
2005 | /// <summary> | 2011 | /// <summary> |
@@ -2016,7 +2022,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
2016 | public bool AddNewSceneObject( | 2022 | public bool AddNewSceneObject( |
2017 | SceneObjectGroup sceneObject, bool attachToBackup, Vector3 pos, Quaternion rot, Vector3 vel) | 2023 | SceneObjectGroup sceneObject, bool attachToBackup, Vector3 pos, Quaternion rot, Vector3 vel) |
2018 | { | 2024 | { |
2019 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, pos, rot, vel); | 2025 | if (m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, pos, rot, vel)) |
2026 | { | ||
2027 | EventManager.TriggerObjectAddedToScene(sceneObject); | ||
2028 | return true; | ||
2029 | } | ||
2030 | |||
2031 | return false; | ||
2020 | } | 2032 | } |
2021 | 2033 | ||
2022 | /// <summary> | 2034 | /// <summary> |