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author | Tom Grimshaw | 2010-05-17 14:14:19 -0700 |
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committer | Tom Grimshaw | 2010-05-17 14:14:19 -0700 |
commit | 8f838c722da978da646fcef59a5af767840832bb (patch) | |
tree | 83b22c669659e26a16ca14a8ad6b6c292b805af1 /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
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When killing a zombie session, don't send the stop packet since it often has the effect of killing a newly connected client.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 3d59615..1b08c50 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3489,7 +3489,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3489 | { | 3489 | { |
3490 | // We have a zombie from a crashed session. Kill it. | 3490 | // We have a zombie from a crashed session. Kill it. |
3491 | m_log.DebugFormat("[SCENE]: Zombie scene presence detected for {0} in {1}", agent.AgentID, RegionInfo.RegionName); | 3491 | m_log.DebugFormat("[SCENE]: Zombie scene presence detected for {0} in {1}", agent.AgentID, RegionInfo.RegionName); |
3492 | sp.ControllingClient.Close(); | 3492 | sp.ControllingClient.Close(false); |
3493 | } | 3493 | } |
3494 | } | 3494 | } |
3495 | 3495 | ||