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author | Justin Clark-Casey (justincc) | 2014-09-16 18:17:05 +0100 |
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committer | Justin Clark-Casey (justincc) | 2014-11-25 23:18:38 +0000 |
commit | 5b6fb7245a2b5d519db9be4dcc5d118b58d38951 (patch) | |
tree | f70edc526081114e9dc9aabe55508982c70e308e /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Add loglevel to jobengine that can be controlled via "debug jobengine logleve... (diff) | |
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Set ThreadPriority on main scene thread to highest.
This will only have an effect on Windows systems or mono with the (not recommended) mono-3.2.8 debug patch https://gist.github.com/justincc/31e52218d098529b4696 applied
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0399a52..ce048ef 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1452,6 +1452,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1452 | } | 1452 | } |
1453 | else | 1453 | else |
1454 | { | 1454 | { |
1455 | Thread.CurrentThread.Priority = ThreadPriority.Highest; | ||
1455 | Update(-1); | 1456 | Update(-1); |
1456 | Watchdog.RemoveThread(); | 1457 | Watchdog.RemoveThread(); |
1457 | m_isRunning = false; | 1458 | m_isRunning = false; |