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authorMelanie2012-09-07 19:49:46 +0100
committerMelanie2012-09-07 19:49:46 +0100
commit924df14c5e15185e14c144164dd80d9859d5c583 (patch)
tree110f0e402b879f49943ff2e76598e2241e20057c /OpenSim/Region/Framework/Scenes/Scene.cs
parentRevert "made setting rotation match Second Life" (diff)
parentMove addin attributes to RegionCombinerModule.addin.xml (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Framework/Servers/VersionInfo.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 8fb6c3b..d94d5ef 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4811,6 +4811,18 @@ namespace OpenSim.Region.Framework.Scenes
4811 } 4811 }
4812 4812
4813 /// <summary> 4813 /// <summary>
4814 /// Attempt to get the SOG via its UUID
4815 /// </summary>
4816 /// <param name="fullID"></param>
4817 /// <param name="sog"></param>
4818 /// <returns></returns>
4819 public bool TryGetSceneObjectGroup(UUID fullID, out SceneObjectGroup sog)
4820 {
4821 sog = GetSceneObjectGroup(fullID);
4822 return sog != null;
4823 }
4824
4825 /// <summary>
4814 /// Get a prim by name from the scene (will return the first 4826 /// Get a prim by name from the scene (will return the first
4815 /// found, if there are more than one prim with the same name) 4827 /// found, if there are more than one prim with the same name)
4816 /// </summary> 4828 /// </summary>
@@ -4842,6 +4854,18 @@ namespace OpenSim.Region.Framework.Scenes
4842 } 4854 }
4843 4855
4844 /// <summary> 4856 /// <summary>
4857 /// Attempt to get a prim via its UUID
4858 /// </summary>
4859 /// <param name="fullID"></param>
4860 /// <param name="sop"></param>
4861 /// <returns></returns>
4862 public bool TryGetSceneObjectPart(UUID fullID, out SceneObjectPart sop)
4863 {
4864 sop = GetSceneObjectPart(fullID);
4865 return sop != null;
4866 }
4867
4868 /// <summary>
4845 /// Get a scene object group that contains the prim with the given local id 4869 /// Get a scene object group that contains the prim with the given local id
4846 /// </summary> 4870 /// </summary>
4847 /// <param name="localID"></param> 4871 /// <param name="localID"></param>