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authorRobert Adams2013-11-01 11:35:31 -0700
committerRobert Adams2013-11-01 11:35:31 -0700
commitff5885ab234bc9a7efda49eea0e2200711c4933c (patch)
tree21ef180072b30891700f139792d34ca9b2c7e0d6 /OpenSim/Region/Framework/Scenes/Scene.cs
parentvarregion: fix problem of X/Y dimensions swapped and incorrect terrain (diff)
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varregion: push TerrainData implementation up and down the database storage stack.
Implement both LoadTerrain and StoreTerrain for all DBs. Move all database blob serialization/deserialization into TerrainData.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index e2880e3..a19f31f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1894,7 +1894,7 @@ namespace OpenSim.Region.Framework.Scenes
1894 { 1894 {
1895 try 1895 try
1896 { 1896 {
1897 double[,] map = SimulationDataService.LoadTerrain(RegionInfo.RegionID); 1897 TerrainData map = SimulationDataService.LoadTerrain(RegionInfo.RegionID, (int)RegionInfo.RegionSizeX, (int)RegionInfo.RegionSizeY, (int)RegionInfo.RegionSizeZ);
1898 if (map == null) 1898 if (map == null)
1899 { 1899 {
1900 // This should be in the Terrain module, but it isn't because 1900 // This should be in the Terrain module, but it isn't because
@@ -1911,7 +1911,7 @@ namespace OpenSim.Region.Framework.Scenes
1911 } 1911 }
1912 else 1912 else
1913 { 1913 {
1914 Heightmap = new TerrainChannel(map, RegionInfo.RegionSizeZ); 1914 Heightmap = new TerrainChannel(map);
1915 } 1915 }
1916 } 1916 }
1917 catch (IOException e) 1917 catch (IOException e)