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author | Diva Canto | 2010-01-15 15:11:58 -0800 |
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committer | Diva Canto | 2010-01-15 15:11:58 -0800 |
commit | f1c30784ac767bf5f62e81748984b76d85d71f6a (patch) | |
tree | 5aa635eadb534f30cd8aa2b9a1803f637e9b95a6 /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Added a UserAccountCache to the UserAccountServiceConnectors. Uses a CenomeCa... (diff) | |
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* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 67 |
1 files changed, 17 insertions, 50 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 48f0331..dcbbe08 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -315,7 +315,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
315 | protected IConfigSource m_config; | 315 | protected IConfigSource m_config; |
316 | protected IRegionSerialiserModule m_serialiser; | 316 | protected IRegionSerialiserModule m_serialiser; |
317 | protected IDialogModule m_dialogModule; | 317 | protected IDialogModule m_dialogModule; |
318 | protected ITeleportModule m_teleportModule; | 318 | protected IAgentTransferModule m_teleportModule; |
319 | 319 | ||
320 | protected ICapabilitiesModule m_capsModule; | 320 | protected ICapabilitiesModule m_capsModule; |
321 | public ICapabilitiesModule CapsModule | 321 | public ICapabilitiesModule CapsModule |
@@ -901,7 +901,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
901 | regInfo.RegionName = otherRegion.RegionName; | 901 | regInfo.RegionName = otherRegion.RegionName; |
902 | regInfo.ScopeID = otherRegion.ScopeID; | 902 | regInfo.ScopeID = otherRegion.ScopeID; |
903 | regInfo.ExternalHostName = otherRegion.ExternalHostName; | 903 | regInfo.ExternalHostName = otherRegion.ExternalHostName; |
904 | 904 | GridRegion r = new GridRegion(regInfo); | |
905 | try | 905 | try |
906 | { | 906 | { |
907 | ForEachScenePresence(delegate(ScenePresence agent) | 907 | ForEachScenePresence(delegate(ScenePresence agent) |
@@ -915,7 +915,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
915 | List<ulong> old = new List<ulong>(); | 915 | List<ulong> old = new List<ulong>(); |
916 | old.Add(otherRegion.RegionHandle); | 916 | old.Add(otherRegion.RegionHandle); |
917 | agent.DropOldNeighbours(old); | 917 | agent.DropOldNeighbours(old); |
918 | InformClientOfNeighbor(agent, regInfo); | 918 | if (m_teleportModule != null) |
919 | m_teleportModule.EnableChildAgent(agent, r); | ||
919 | } | 920 | } |
920 | } | 921 | } |
921 | ); | 922 | ); |
@@ -1063,6 +1064,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1063 | { | 1064 | { |
1064 | foreach (RegionInfo region in m_regionRestartNotifyList) | 1065 | foreach (RegionInfo region in m_regionRestartNotifyList) |
1065 | { | 1066 | { |
1067 | GridRegion r = new GridRegion(region); | ||
1066 | try | 1068 | try |
1067 | { | 1069 | { |
1068 | ForEachScenePresence(delegate(ScenePresence agent) | 1070 | ForEachScenePresence(delegate(ScenePresence agent) |
@@ -1070,9 +1072,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1070 | // If agent is a root agent. | 1072 | // If agent is a root agent. |
1071 | if (!agent.IsChildAgent) | 1073 | if (!agent.IsChildAgent) |
1072 | { | 1074 | { |
1073 | //agent.ControllingClient.new | 1075 | if (m_teleportModule != null) |
1074 | //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); | 1076 | m_teleportModule.EnableChildAgent(agent, r); |
1075 | InformClientOfNeighbor(agent, region); | ||
1076 | } | 1077 | } |
1077 | } | 1078 | } |
1078 | ); | 1079 | ); |
@@ -1217,7 +1218,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1217 | m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); | 1218 | m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); |
1218 | m_dialogModule = RequestModuleInterface<IDialogModule>(); | 1219 | m_dialogModule = RequestModuleInterface<IDialogModule>(); |
1219 | m_capsModule = RequestModuleInterface<ICapabilitiesModule>(); | 1220 | m_capsModule = RequestModuleInterface<ICapabilitiesModule>(); |
1220 | m_teleportModule = RequestModuleInterface<ITeleportModule>(); | 1221 | m_teleportModule = RequestModuleInterface<IAgentTransferModule>(); |
1221 | } | 1222 | } |
1222 | 1223 | ||
1223 | #endregion | 1224 | #endregion |
@@ -3783,17 +3784,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3783 | return false; | 3784 | return false; |
3784 | } | 3785 | } |
3785 | 3786 | ||
3786 | public virtual bool IncomingReleaseAgent(UUID id) | ||
3787 | { | ||
3788 | return m_sceneGridService.ReleaseAgent(id); | ||
3789 | } | ||
3790 | |||
3791 | public void SendReleaseAgent(UUID origin, UUID id, string uri) | ||
3792 | { | ||
3793 | //m_interregionCommsOut.SendReleaseAgent(regionHandle, id, uri); | ||
3794 | SimulationService.ReleaseAgent(origin, id, uri); | ||
3795 | } | ||
3796 | |||
3797 | /// <summary> | 3787 | /// <summary> |
3798 | /// Tell a single agent to disconnect from the region. | 3788 | /// Tell a single agent to disconnect from the region. |
3799 | /// </summary> | 3789 | /// </summary> |
@@ -3838,30 +3828,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3838 | } | 3828 | } |
3839 | 3829 | ||
3840 | /// <summary> | 3830 | /// <summary> |
3841 | /// Tell neighboring regions about this agent | ||
3842 | /// When the regions respond with a true value, | ||
3843 | /// tell the agents about the region. | ||
3844 | /// | ||
3845 | /// We have to tell the regions about the agents first otherwise it'll deny them access | ||
3846 | /// | ||
3847 | /// </summary> | ||
3848 | /// <param name="presence"></param> | ||
3849 | public void InformClientOfNeighbours(ScenePresence presence) | ||
3850 | { | ||
3851 | m_sceneGridService.EnableNeighbourChildAgents(presence, m_neighbours); | ||
3852 | } | ||
3853 | |||
3854 | /// <summary> | ||
3855 | /// Tell a neighboring region about this agent | ||
3856 | /// </summary> | ||
3857 | /// <param name="presence"></param> | ||
3858 | /// <param name="region"></param> | ||
3859 | public void InformClientOfNeighbor(ScenePresence presence, RegionInfo region) | ||
3860 | { | ||
3861 | m_sceneGridService.EnableNeighbourChildAgents(presence, m_neighbours); | ||
3862 | } | ||
3863 | |||
3864 | /// <summary> | ||
3865 | /// Tries to teleport agent to other region. | 3831 | /// Tries to teleport agent to other region. |
3866 | /// </summary> | 3832 | /// </summary> |
3867 | /// <param name="remoteClient"></param> | 3833 | /// <param name="remoteClient"></param> |
@@ -3936,16 +3902,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
3936 | } | 3902 | } |
3937 | 3903 | ||
3938 | if (m_teleportModule != null) | 3904 | if (m_teleportModule != null) |
3939 | { | 3905 | m_teleportModule.Teleport(sp, regionHandle, position, lookAt, teleportFlags); |
3940 | m_teleportModule.RequestTeleportToLocation(sp, regionHandle, | ||
3941 | position, lookAt, teleportFlags); | ||
3942 | } | ||
3943 | else | 3906 | else |
3944 | { | 3907 | { |
3945 | m_sceneGridService.RequestTeleportToLocation(sp, regionHandle, | 3908 | m_log.DebugFormat("[SCENE]: Unable to perform teleports: no AgentTransferModule is active"); |
3946 | position, lookAt, teleportFlags); | 3909 | sp.ControllingClient.SendTeleportFailed("Unable to perform teleports on this simulator."); |
3947 | } | 3910 | } |
3948 | |||
3949 | } | 3911 | } |
3950 | } | 3912 | } |
3951 | 3913 | ||
@@ -3971,7 +3933,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
3971 | 3933 | ||
3972 | public void CrossAgentToNewRegion(ScenePresence agent, bool isFlying) | 3934 | public void CrossAgentToNewRegion(ScenePresence agent, bool isFlying) |
3973 | { | 3935 | { |
3974 | m_sceneGridService.CrossAgentToNewRegion(this, agent, isFlying); | 3936 | if (m_teleportModule != null) |
3937 | m_teleportModule.Cross(agent, isFlying); | ||
3938 | else | ||
3939 | { | ||
3940 | m_log.DebugFormat("[SCENE]: Unable to cross agent to neighbouring region, because there is no AgentTransferModule"); | ||
3941 | } | ||
3975 | } | 3942 | } |
3976 | 3943 | ||
3977 | public void SendOutChildAgentUpdates(AgentPosition cadu, ScenePresence presence) | 3944 | public void SendOutChildAgentUpdates(AgentPosition cadu, ScenePresence presence) |