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author | Melanie Thielker | 2009-06-19 20:46:17 +0000 |
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committer | Melanie Thielker | 2009-06-19 20:46:17 +0000 |
commit | e4d26d7bfa4b4d4e775531a7dd400f41fc61f45f (patch) | |
tree | a15fb5f00eb11a26a49b287c76209fb3e80833d4 /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Thanks cmickeyb for a patch that checks for null assets in Cenome asset cache... (diff) | |
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When a shared module hooks OnClientClosed, it has no way of finding
out which client connection has closed. So, in multi-region sims, things
can get messy fast.
This introduces a second parameters, which is a Scene object ref. Minor
adjustments to custom modules may be required due to this change.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index d3437b9..8f6e920 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2246,7 +2246,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2246 | m_sceneGridService.SendCloseChildAgentConnections(agentID, regions); | 2246 | m_sceneGridService.SendCloseChildAgentConnections(agentID, regions); |
2247 | 2247 | ||
2248 | } | 2248 | } |
2249 | m_eventManager.TriggerClientClosed(agentID); | 2249 | m_eventManager.TriggerClientClosed(agentID, this); |
2250 | } | 2250 | } |
2251 | catch (NullReferenceException) | 2251 | catch (NullReferenceException) |
2252 | { | 2252 | { |