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author | Justin Clark-Casey (justincc) | 2013-02-06 02:08:44 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-02-06 02:08:44 +0000 |
commit | 9ebad38c34315302d6ed26356fc4da5c0465e3cb (patch) | |
tree | ca0c6009332274d2e5af4339b93c71095c392aae /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would retu... (diff) | |
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Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region.Framework.dll
I believe this predates the generic system of registering interfaces and is very long unused.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f8d84e3..482235c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -4482,19 +4482,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4482 | 4482 | ||
4483 | #region Script Engine | 4483 | #region Script Engine |
4484 | 4484 | ||
4485 | private List<ScriptEngineInterface> ScriptEngines = new List<ScriptEngineInterface>(); | ||
4486 | public bool DumpAssetsToFile; | 4485 | public bool DumpAssetsToFile; |
4487 | 4486 | ||
4488 | /// <summary> | ||
4489 | /// | ||
4490 | /// </summary> | ||
4491 | /// <param name="scriptEngine"></param> | ||
4492 | public void AddScriptEngine(ScriptEngineInterface scriptEngine) | ||
4493 | { | ||
4494 | ScriptEngines.Add(scriptEngine); | ||
4495 | scriptEngine.InitializeEngine(this); | ||
4496 | } | ||
4497 | |||
4498 | private bool ScriptDanger(SceneObjectPart part,Vector3 pos) | 4487 | private bool ScriptDanger(SceneObjectPart part,Vector3 pos) |
4499 | { | 4488 | { |
4500 | ILandObject parcel = LandChannel.GetLandObject(pos.X, pos.Y); | 4489 | ILandObject parcel = LandChannel.GetLandObject(pos.X, pos.Y); |