aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Scene.cs
diff options
context:
space:
mode:
authordr scofield (aka dirk husemann)2009-10-01 09:48:02 +0200
committerdr scofield (aka dirk husemann)2009-10-01 09:48:02 +0200
commit9dcf7da42abfaf20a6a2ec552868dd37cc3e7261 (patch)
treea9c5145dea2ade7981922dffeed134c8e1a493ef /OpenSim/Region/Framework/Scenes/Scene.cs
parentadding skeleton test case for LandDataSerializer [w-i-p] (diff)
parentRemoved an innefficent List.Contains lookup from UpdateQueue (diff)
downloadopensim-SC_OLD-9dcf7da42abfaf20a6a2ec552868dd37cc3e7261.zip
opensim-SC_OLD-9dcf7da42abfaf20a6a2ec552868dd37cc3e7261.tar.gz
opensim-SC_OLD-9dcf7da42abfaf20a6a2ec552868dd37cc3e7261.tar.bz2
opensim-SC_OLD-9dcf7da42abfaf20a6a2ec552868dd37cc3e7261.tar.xz
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into x-opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 39f3007..0aa587e 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -996,7 +996,7 @@ namespace OpenSim.Region.Framework.Scenes
996 996
997 // Loop it 997 // Loop it
998 if (m_frame == Int32.MaxValue) 998 if (m_frame == Int32.MaxValue)
999 m_frame = 0; 999 m_frame = 0;
1000 1000
1001 otherMS = Environment.TickCount; 1001 otherMS = Environment.TickCount;
1002 // run through all entities looking for updates (slow) 1002 // run through all entities looking for updates (slow)
@@ -2023,12 +2023,12 @@ namespace OpenSim.Region.Framework.Scenes
2023 return true; 2023 return true;
2024 } 2024 }
2025 break; 2025 break;
2026 case Cardinals.W: 2026 case Cardinals.W:
2027 foreach (Border b in WestBorders) 2027 foreach (Border b in WestBorders)
2028 { 2028 {
2029 if (b.TestCross(position)) 2029 if (b.TestCross(position))
2030 return true; 2030 return true;
2031 } 2031 }
2032 break; 2032 break;
2033 } 2033 }
2034 } 2034 }
@@ -2305,8 +2305,8 @@ namespace OpenSim.Region.Framework.Scenes
2305 "to avatar {0} at position {1}", 2305 "to avatar {0} at position {1}",
2306 sp.UUID.ToString(), grp.AbsolutePosition); 2306 sp.UUID.ToString(), grp.AbsolutePosition);
2307 AttachObject(sp.ControllingClient, 2307 AttachObject(sp.ControllingClient,
2308 grp.LocalId, (uint)0, 2308 grp.LocalId, 0,
2309 grp.GroupRotation, 2309 grp.Rotation,
2310 grp.AbsolutePosition, false); 2310 grp.AbsolutePosition, false);
2311 RootPrim.RemFlag(PrimFlags.TemporaryOnRez); 2311 RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
2312 grp.SendGroupFullUpdate(); 2312 grp.SendGroupFullUpdate();
@@ -3270,7 +3270,7 @@ namespace OpenSim.Region.Framework.Scenes
3270 m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the region", 3270 m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the region",
3271 agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName); 3271 agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName);
3272 //reason = String.Format("You are not currently on the access list for {0}",RegionInfo.RegionName); 3272 //reason = String.Format("You are not currently on the access list for {0}",RegionInfo.RegionName);
3273 return false; 3273 return false;
3274 } 3274 }
3275 } 3275 }
3276 3276
@@ -3419,7 +3419,7 @@ namespace OpenSim.Region.Framework.Scenes
3419 /// We've got an update about an agent that sees into this region, 3419 /// We've got an update about an agent that sees into this region,
3420 /// send it to ScenePresence for processing It's the full data. 3420 /// send it to ScenePresence for processing It's the full data.
3421 /// </summary> 3421 /// </summary>
3422 /// <param name="cAgentData">Agent that contains all of the relevant things about an agent. 3422 /// <param name="cAgentData">Agent that contains all of the relevant things about an agent.
3423 /// Appearance, animations, position, etc.</param> 3423 /// Appearance, animations, position, etc.</param>
3424 /// <returns>true if we handled it.</returns> 3424 /// <returns>true if we handled it.</returns>
3425 public virtual bool IncomingChildAgentDataUpdate(AgentData cAgentData) 3425 public virtual bool IncomingChildAgentDataUpdate(AgentData cAgentData)