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authorMelanie Thielker2010-08-25 23:11:00 +0200
committerMelanie2010-08-25 23:19:30 +0100
commit604423d52bb66b1cc08adac557450addc7ebc94b (patch)
treef3e7948fde215f50cfff9957c1c7dc641d5ec69d /OpenSim/Region/Framework/Scenes/Scene.cs
parentChange some e.Message to e.ToString. Don't use e.Message, it doesn't carry (diff)
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Make scene object directories more robust and prevent deleted SOP's from
sticking around
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index b808c6d..f4cbe1f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3159,7 +3159,6 @@ namespace OpenSim.Region.Framework.Scenes
3159 } 3159 }
3160 3160
3161 m_authenticateHandler.RemoveCircuit(avatar.ControllingClient.CircuitCode); 3161 m_authenticateHandler.RemoveCircuit(avatar.ControllingClient.CircuitCode);
3162
3163 //m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false)); 3162 //m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false));
3164 //m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true)); 3163 //m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true));
3165 } 3164 }