aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Scene.cs
diff options
context:
space:
mode:
authorThomas Grimshaw2010-04-07 23:53:08 +0200
committerThomas Grimshaw2010-04-07 23:53:08 +0200
commitd834a2c3da1aa97887e087e5a265e73a914c5f7b (patch)
tree927f3a86501a09abfa1baf783cb85e072f1e332a /OpenSim/Region/Framework/Scenes/Scene.cs
parentIncrease the amount of time we wait for a teleport to complete. This allows t... (diff)
downloadopensim-SC_OLD-d834a2c3da1aa97887e087e5a265e73a914c5f7b.zip
opensim-SC_OLD-d834a2c3da1aa97887e087e5a265e73a914c5f7b.tar.gz
opensim-SC_OLD-d834a2c3da1aa97887e087e5a265e73a914c5f7b.tar.bz2
opensim-SC_OLD-d834a2c3da1aa97887e087e5a265e73a914c5f7b.tar.xz
Implement cmGetAvatarList(). This returns a strided list of all avatars in the region, including their UUID, position and name. The radar is often the most taxing scripts on a sim, this function can help radars reduce their impact by 66% by eliminating the need for sensors.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions