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authorJustin Clark-Casey (justincc)2012-04-22 19:51:51 +0100
committerJustin Clark-Casey (justincc)2012-04-22 19:51:51 +0100
commit8205fe79ceaeebd31509a044005bf27d226dbe07 (patch)
treeef0c0111f800e61b3365048431ed8689b922423f /OpenSim/Region/Framework/Scenes/Scene.cs
parentComment out spurious Body != IntPtr.Zero code after disableBody(), since disa... (diff)
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Fix bug where setting phantom on a prim would result in a server log message rather than setting phantom.
This was an oversight when removing some race conditions from PhysicsActor setting recently. Regression tests extended to probe this code path. Extending regression tests required implementation of a BasicPhysicsPrim (there was none before). However, BasicPhysics plugin is still of no current practical use other than to fill in as a component for other parts of regression testing.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs14
1 files changed, 5 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index e488fe1..a87dfb7 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -684,8 +684,8 @@ namespace OpenSim.Region.Framework.Scenes
684 //Animation states 684 //Animation states
685 m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); 685 m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false);
686 686
687 PhysicalPrims = startupConfig.GetBoolean("physical_prim", true); 687 PhysicalPrims = startupConfig.GetBoolean("physical_prim", PhysicalPrims);
688 CollidablePrims = startupConfig.GetBoolean("collidable_prim", true); 688 CollidablePrims = startupConfig.GetBoolean("collidable_prim", CollidablePrims);
689 689
690 m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys); 690 m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys);
691 if (RegionInfo.NonphysPrimMax > 0) 691 if (RegionInfo.NonphysPrimMax > 0)
@@ -800,13 +800,11 @@ namespace OpenSim.Region.Framework.Scenes
800 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; 800 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
801 } 801 }
802 802
803 /// <summary>
804 /// Mock constructor for scene group persistency unit tests.
805 /// SceneObjectGroup RegionId property is delegated to Scene.
806 /// </summary>
807 /// <param name="regInfo"></param>
808 public Scene(RegionInfo regInfo) 803 public Scene(RegionInfo regInfo)
809 { 804 {
805 PhysicalPrims = true;
806 CollidablePrims = true;
807
810 BordersLocked = true; 808 BordersLocked = true;
811 Border northBorder = new Border(); 809 Border northBorder = new Border();
812 northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<--- 810 northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, (int)Constants.RegionSize); //<---
@@ -833,8 +831,6 @@ namespace OpenSim.Region.Framework.Scenes
833 m_eventManager = new EventManager(); 831 m_eventManager = new EventManager();
834 832
835 m_permissions = new ScenePermissions(this); 833 m_permissions = new ScenePermissions(this);
836
837// m_lastUpdate = Util.EnvironmentTickCount();
838 } 834 }
839 835
840 #endregion 836 #endregion