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authorUbitUmarov2014-08-18 19:19:25 +0100
committerUbitUmarov2014-08-18 19:19:25 +0100
commit73b8dc4183772f584e9c3477217e8736311ebd88 (patch)
tree192d619c5d72b12518db9b18683cd899ca61f671 /OpenSim/Region/Framework/Scenes/Scene.cs
parent*DANGER* *HACKS* on reusing child presences: partA send kills to (diff)
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missing file for previus commit
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0266faf..dc3f57a 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3903,6 +3903,16 @@ namespace OpenSim.Region.Framework.Scenes
3903 3903
3904 sp.LifecycleState = ScenePresenceState.Running; 3904 sp.LifecycleState = ScenePresenceState.Running;
3905 3905
3906
3907 //HACK part A
3908 // kill in viewers sp.localID that they may still know about
3909
3910 SendKillObject(new List<uint> { sp.LocalId });
3911
3912 //HACK part B
3913 // keep using same localID
3914
3915
3906 if (EntityTransferModule.IsInTransit(sp.UUID)) 3916 if (EntityTransferModule.IsInTransit(sp.UUID))
3907 { 3917 {
3908 sp.DoNotCloseAfterTeleport = true; 3918 sp.DoNotCloseAfterTeleport = true;