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authorMelanie2010-12-03 04:39:51 +0100
committerMelanie2010-12-03 04:39:51 +0100
commit6c01ebb87541ecf66d678606bb97d996bee51953 (patch)
tree6f81577d97c140b6981134ef257c719da89e36a4 /OpenSim/Region/Framework/Scenes/Scene.cs
parentMerge branch 'master' into careminster-presence-refactor (diff)
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Revert "Trigger changed event with CHANGED_TELEPORT when teleporting to another region."
This reverts commit 2827deffe822378b6cb35dac6c90a21c3fbc0de7. Pulling out a bad core commit that broke attachment teleporting for us
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs15
1 files changed, 9 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0c7b2e8..ae85605 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2391,14 +2391,16 @@ namespace OpenSim.Region.Framework.Scenes
2391 m_log.DebugFormat("[SCENE]: Problem adding scene object {0} in {1} ", sog.UUID, RegionInfo.RegionName); 2391 m_log.DebugFormat("[SCENE]: Problem adding scene object {0} in {1} ", sog.UUID, RegionInfo.RegionName);
2392 return false; 2392 return false;
2393 } 2393 }
2394 2394
2395 newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); 2395 newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 2);
2396 2396
2397 newObject.ResumeScripts(); 2397 newObject.ResumeScripts();
2398 2398
2399 // Do this as late as possible so that listeners have full access to the incoming object 2399 // Do this as late as possible so that listeners have full access to the incoming object
2400 EventManager.TriggerOnIncomingSceneObject(newObject); 2400 EventManager.TriggerOnIncomingSceneObject(newObject);
2401 2401
2402 TriggerChangedTeleport(newObject);
2403
2402 return true; 2404 return true;
2403 } 2405 }
2404 2406
@@ -2525,7 +2527,7 @@ namespace OpenSim.Region.Framework.Scenes
2525 return true; 2527 return true;
2526 } 2528 }
2527 2529
2528 private int GetStateSource(SceneObjectGroup sog) 2530 private void TriggerChangedTeleport(SceneObjectGroup sog)
2529 { 2531 {
2530 ScenePresence sp = GetScenePresence(sog.OwnerID); 2532 ScenePresence sp = GetScenePresence(sog.OwnerID);
2531 2533
@@ -2536,12 +2538,13 @@ namespace OpenSim.Region.Framework.Scenes
2536 if (aCircuit != null && (aCircuit.teleportFlags != (uint)TeleportFlags.Default)) 2538 if (aCircuit != null && (aCircuit.teleportFlags != (uint)TeleportFlags.Default))
2537 { 2539 {
2538 // This will get your attention 2540 // This will get your attention
2539 //m_log.Error("[XXX] Triggering CHANGED_TELEPORT"); 2541 //m_log.Error("[XXX] Triggering ");
2540 2542
2541 return 5; // StateSource.Teleporting 2543 // Trigger CHANGED_TELEPORT
2544 sp.Scene.EventManager.TriggerOnScriptChangedEvent(sog.LocalId, (uint)Changed.TELEPORT);
2542 } 2545 }
2546
2543 } 2547 }
2544 return 2; // StateSource.PrimCrossing
2545 } 2548 }
2546 2549
2547 #endregion 2550 #endregion