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authorMelanie2011-04-08 03:50:27 +0200
committerMelanie2011-04-08 03:50:27 +0200
commit33dd74e410bcd95364d8029a3f2a21b522c9f9d2 (patch)
tree06d8a6e482ad1dd464a8f4cd292275a9878f133d /OpenSim/Region/Framework/Scenes/Scene.cs
parentMerge branch 'master' into careminster-presence-refactor (diff)
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Add support for the new display name related functions in LSL. This does not
implement the display names functionality as such, but it allows scripts that are display name aware to function as if the display name were implemented and set to the avatar name.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 2e82e1f..0e3cffb 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1337,12 +1337,12 @@ namespace OpenSim.Region.Framework.Scenes
1337 terrainMS = Util.EnvironmentTickCountSubtract(terMS); 1337 terrainMS = Util.EnvironmentTickCountSubtract(terMS);
1338 } 1338 }
1339 1339
1340 if (Frame % m_update_land == 0) 1340 // if (Frame % m_update_land == 0)
1341 { 1341 // {
1342 int ldMS = Util.EnvironmentTickCount(); 1342 // int ldMS = Util.EnvironmentTickCount();
1343 UpdateLand(); 1343 // UpdateLand();
1344 landMS = Util.EnvironmentTickCountSubtract(ldMS); 1344 // landMS = Util.EnvironmentTickCountSubtract(ldMS);
1345 } 1345 // }
1346 1346
1347 frameMS = Util.EnvironmentTickCountSubtract(tmpFrameMS); 1347 frameMS = Util.EnvironmentTickCountSubtract(tmpFrameMS);
1348 otherMS = tempOnRezMS + eventMS + backupMS + terrainMS + landMS; 1348 otherMS = tempOnRezMS + eventMS + backupMS + terrainMS + landMS;