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authorMelanie2009-10-02 08:23:38 +0100
committerMelanie2009-10-02 08:23:38 +0100
commit31d8cec0f8cd47ff445edc7771e5e73825a57927 (patch)
treea2d60604317739fa530502c40ffc71bab2a5c494 /OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
parentRestore the missing image handling to the image manager. The missing (diff)
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Merge branch 'master' into diva-textures
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Permissions.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Permissions.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
index 226ec15..d01cef7 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
@@ -805,7 +805,7 @@ namespace OpenSim.Region.Framework.Scenes
805 /// <param name="invType"></param> 805 /// <param name="invType"></param>
806 /// <param name="objectID"></param> 806 /// <param name="objectID"></param>
807 /// <param name="userID"></param> 807 /// <param name="userID"></param>
808 /// <returns></returns> 808 /// <returns></returns>
809 public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) 809 public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID)
810 { 810 {
811 CreateObjectInventoryHandler handler = OnCreateObjectInventory; 811 CreateObjectInventoryHandler handler = OnCreateObjectInventory;
@@ -856,7 +856,7 @@ namespace OpenSim.Region.Framework.Scenes
856 /// </summary> 856 /// </summary>
857 /// <param name="invType"></param> 857 /// <param name="invType"></param>
858 /// <param name="userID"></param> 858 /// <param name="userID"></param>
859 /// <returns></returns> 859 /// <returns></returns>
860 public bool CanCreateUserInventory(int invType, UUID userID) 860 public bool CanCreateUserInventory(int invType, UUID userID)
861 { 861 {
862 CreateUserInventoryHandler handler = OnCreateUserInventory; 862 CreateUserInventoryHandler handler = OnCreateUserInventory;
@@ -877,7 +877,7 @@ namespace OpenSim.Region.Framework.Scenes
877 /// </summary> 877 /// </summary>
878 /// <param name="itemID"></param> 878 /// <param name="itemID"></param>
879 /// <param name="userID"></param> 879 /// <param name="userID"></param>
880 /// <returns></returns> 880 /// <returns></returns>
881 public bool CanEditUserInventory(UUID itemID, UUID userID) 881 public bool CanEditUserInventory(UUID itemID, UUID userID)
882 { 882 {
883 EditUserInventoryHandler handler = OnEditUserInventory; 883 EditUserInventoryHandler handler = OnEditUserInventory;
@@ -891,14 +891,14 @@ namespace OpenSim.Region.Framework.Scenes
891 } 891 }
892 } 892 }
893 return true; 893 return true;
894 } 894 }
895 895
896 /// <summary> 896 /// <summary>
897 /// Check whether the specified user is allowed to copy the given inventory item from their own inventory. 897 /// Check whether the specified user is allowed to copy the given inventory item from their own inventory.
898 /// </summary> 898 /// </summary>
899 /// <param name="itemID"></param> 899 /// <param name="itemID"></param>
900 /// <param name="userID"></param> 900 /// <param name="userID"></param>
901 /// <returns></returns> 901 /// <returns></returns>
902 public bool CanCopyUserInventory(UUID itemID, UUID userID) 902 public bool CanCopyUserInventory(UUID itemID, UUID userID)
903 { 903 {
904 CopyUserInventoryHandler handler = OnCopyUserInventory; 904 CopyUserInventoryHandler handler = OnCopyUserInventory;
@@ -912,14 +912,14 @@ namespace OpenSim.Region.Framework.Scenes
912 } 912 }
913 } 913 }
914 return true; 914 return true;
915 } 915 }
916 916
917 /// <summary> 917 /// <summary>
918 /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. 918 /// Check whether the specified user is allowed to edit the given inventory item within their own inventory.
919 /// </summary> 919 /// </summary>
920 /// <param name="itemID"></param> 920 /// <param name="itemID"></param>
921 /// <param name="userID"></param> 921 /// <param name="userID"></param>
922 /// <returns></returns> 922 /// <returns></returns>
923 public bool CanDeleteUserInventory(UUID itemID, UUID userID) 923 public bool CanDeleteUserInventory(UUID itemID, UUID userID)
924 { 924 {
925 DeleteUserInventoryHandler handler = OnDeleteUserInventory; 925 DeleteUserInventoryHandler handler = OnDeleteUserInventory;
@@ -933,7 +933,7 @@ namespace OpenSim.Region.Framework.Scenes
933 } 933 }
934 } 934 }
935 return true; 935 return true;
936 } 936 }
937 937
938 public bool CanTeleport(UUID userID) 938 public bool CanTeleport(UUID userID)
939 { 939 {