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authorJustin Clark-Casey (justincc)2010-05-27 21:35:17 +0100
committerJustin Clark-Casey (justincc)2010-05-27 21:35:17 +0100
commit5074d290e4aeb583560272cadc8ba09aa8337210 (patch)
treeef8df109755e6958b071adfaf31ccf283d4a4b76 /OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
parentbackport from master fix for attachment display (diff)
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commit code which stops full updates being fired multiple times when attachments cross standalone region boundaries
lots of messy debug code here too which would need to be removed
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index ac04dc7..d8e604f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -124,6 +124,7 @@ namespace OpenSim.Region.Framework.Scenes
124 { 124 {
125 if (((SceneObjectGroup)ent).LocalId == primLocalID) 125 if (((SceneObjectGroup)ent).LocalId == primLocalID)
126 { 126 {
127 m_log.DebugFormat("[SCENE]: Received full update request for {0} from {1}", primLocalID, remoteClient.Name);
127 ((SceneObjectGroup)ent).SendFullUpdateToClient(remoteClient); 128 ((SceneObjectGroup)ent).SendFullUpdateToClient(remoteClient);
128 return; 129 return;
129 } 130 }