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authorJohn Hurliman2010-09-10 12:04:12 -0700
committerJohn Hurliman2010-09-10 12:04:12 -0700
commitdd277a0d02f1aa79f4fcb5d108cbc696e90500c2 (patch)
tree7e396d347e43504ec23c59c3749f995f15c2e254 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parent* Run SimianGrid session updates asynchronously instead of from the main hear... (diff)
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First pass at cleaning up thread safety in EntityManager and SceneGraph
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index c49386a..a439eb9 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -58,7 +58,8 @@ namespace OpenSim.Region.Framework.Scenes
58 { 58 {
59 m_log.Info("[PRIM INVENTORY]: Starting scripts in scene"); 59 m_log.Info("[PRIM INVENTORY]: Starting scripts in scene");
60 60
61 foreach (EntityBase group in Entities) 61 EntityBase[] entities = Entities.GetEntities();
62 foreach (EntityBase group in entities)
62 { 63 {
63 if (group is SceneObjectGroup) 64 if (group is SceneObjectGroup)
64 { 65 {