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authorMelanie2010-02-15 00:20:48 +0000
committerMelanie2010-02-15 00:20:48 +0000
commitc033223c63274ebe41075b24d108ca952fbd242c (patch)
tree8c969a9643c469feb37133b175be18eb52fdff49 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentExtraneous debug messages removed (diff)
parentPlug a small hole (diff)
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Merge branch 'master' into presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index e032a07..ded001b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -528,6 +528,9 @@ namespace OpenSim.Region.Framework.Scenes
528 m_log.Error("[AGENT INVENTORY]: Failed to find item " + oldItemID.ToString()); 528 m_log.Error("[AGENT INVENTORY]: Failed to find item " + oldItemID.ToString());
529 return; 529 return;
530 } 530 }
531
532 if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
533 return;
531 } 534 }
532 535
533 AssetBase asset = AssetService.Get(item.AssetID.ToString()); 536 AssetBase asset = AssetService.Get(item.AssetID.ToString());