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author | Jeff Ames | 2009-02-20 02:33:54 +0000 |
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committer | Jeff Ames | 2009-02-20 02:33:54 +0000 |
commit | 7d4846462bf5f3c7fe862c7466d0461b6c5d228f (patch) | |
tree | 5edbd1f773a8a2a291de31b46a98a8086b0cac96 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |
parent | * Another stab at removing AssetServer.exe dependencies (diff) | |
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Update svn properties, add copyright headers, minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index f5d7b32..4eb8a28 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1379,7 +1379,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1379 | 1379 | ||
1380 | if (part != null) | 1380 | if (part != null) |
1381 | { | 1381 | { |
1382 | |||
1383 | TaskInventoryItem currentItem = part.Inventory.GetInventoryItem(itemID); | 1382 | TaskInventoryItem currentItem = part.Inventory.GetInventoryItem(itemID); |
1384 | bool allowInventoryDrop = (part.GetEffectiveObjectFlags() | 1383 | bool allowInventoryDrop = (part.GetEffectiveObjectFlags() |
1385 | & (uint)PrimFlags.AllowInventoryDrop) != 0; | 1384 | & (uint)PrimFlags.AllowInventoryDrop) != 0; |