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authorJustin Clark-Casey (justincc)2010-08-13 22:29:42 +0100
committerJustin Clark-Casey (justincc)2010-08-13 22:29:42 +0100
commite89f0b3f71dc8bd439fcfc23d12b305369eac36b (patch)
treee14eda03955229bdc32ebe51d735157dc09f4c90 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentminor: remove mono compiler warning (diff)
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refactor: move Scene.PerformObjectBuy into BuySellModule
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 01edf51..4f5a65e 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -670,7 +670,7 @@ namespace OpenSim.Region.Framework.Scenes
670 /// <summary> 670 /// <summary>
671 /// Create a new asset data structure. 671 /// Create a new asset data structure.
672 /// </summary> 672 /// </summary>
673 private AssetBase CreateAsset(string name, string description, sbyte assetType, byte[] data, UUID creatorID) 673 public AssetBase CreateAsset(string name, string description, sbyte assetType, byte[] data, UUID creatorID)
674 { 674 {
675 AssetBase asset = new AssetBase(UUID.Random(), name, assetType, creatorID.ToString()); 675 AssetBase asset = new AssetBase(UUID.Random(), name, assetType, creatorID.ToString());
676 asset.Description = description; 676 asset.Description = description;