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authordiva2009-05-16 00:23:32 +0000
committerdiva2009-05-16 00:23:32 +0000
commitd8931def060ec41fd64ce7b6ab569e14a8f9005b (patch)
tree77a43133aa1af6b9fc4ce312842ae3c3d5564021 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentBug fix on POST asset so that the new asset service connector can talk to the... (diff)
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Another minor bug fix for making notecard/script savings work with old asset servers.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 0694576..965b12a 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -193,9 +193,9 @@ namespace OpenSim.Region.Framework.Scenes
193 193
194 AssetBase asset = 194 AssetBase asset =
195 CreateAsset(item.Name, item.Description, (sbyte)item.AssetType, data); 195 CreateAsset(item.Name, item.Description, (sbyte)item.AssetType, data);
196 item.AssetID = asset.FullID;
196 AssetService.Store(asset); 197 AssetService.Store(asset);
197 198
198 item.AssetID = asset.FullID;
199 userInfo.UpdateItem(item); 199 userInfo.UpdateItem(item);
200 200
201 // remoteClient.SendInventoryItemCreateUpdate(item); 201 // remoteClient.SendInventoryItemCreateUpdate(item);