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authorMelanie2011-02-27 18:55:17 +0100
committerMelanie2011-02-27 19:49:23 +0000
commitcea47491de6723230a49b1ac99cecc5c32758f40 (patch)
treebf45392addd6a640b970ebde934b0def3b515a97 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentchange some log messages from info to debug (diff)
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Fix a few little things
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index e2d96d9..fcbcf59 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -321,6 +321,8 @@ namespace OpenSim.Region.Framework.Scenes
321 // Passing something to another avatar or a an object will already 321 // Passing something to another avatar or a an object will already
322 InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); 322 InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
323 item = InventoryService.GetItem(item); 323 item = InventoryService.GetItem(item);
324 if (item.Owner != remoteClient.AgentId)
325 return;
324 326
325 if (item != null) 327 if (item != null)
326 { 328 {