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authorJustin Clark-Casey (justincc)2012-08-25 00:42:32 +0100
committerJustin Clark-Casey (justincc)2012-08-31 16:27:54 +0100
commit87850bd6dced081dddd4b5267de2db463e28f14d (patch)
tree02655a64637663839d85f583b6284ec6dfc02ced /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentExtend "Restarting scripts in attachments" debug log message to show actual n... (diff)
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Log initial script startup info notice when xengine actually starts to do this for debugging purposes, rather than before it actually starts to do this.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 7e31d60..d585a07 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Framework.Scenes
93 /// </summary> 93 /// </summary>
94 public void StartScripts() 94 public void StartScripts()
95 { 95 {
96 m_log.InfoFormat("[SCENE]: Starting scripts in {0}, please wait.", RegionInfo.RegionName); 96// m_log.InfoFormat("[SCENE]: Starting scripts in {0}, please wait.", RegionInfo.RegionName);
97 97
98 IScriptModule[] engines = RequestModuleInterfaces<IScriptModule>(); 98 IScriptModule[] engines = RequestModuleInterfaces<IScriptModule>();
99 99