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authorJustin Clark-Casey (justincc)2010-08-26 16:27:41 +0100
committerJustin Clark-Casey (justincc)2010-08-26 16:27:41 +0100
commitdf702417dc6aba6422b3f252023ea551620f8ee2 (patch)
tree8baf1ddea3f747e4607aa1befb483add3248735f /OpenSim/Region/Framework/Scenes/Prioritizer.cs
parentReinstate kill record check that prevents an entity update being sent to a cl... (diff)
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Remove mono compiler warnings
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Prioritizer.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs
index 505d01f..272f718 100644
--- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs
+++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs
@@ -31,7 +31,7 @@ namespace OpenSim.Region.Framework.Scenes
31 31
32 public class Prioritizer 32 public class Prioritizer
33 { 33 {
34 private static readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 34// private static readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
35 35
36 /// <summary> 36 /// <summary>
37 /// This is added to the priority of all child prims, to make sure that the root prim update is sent to the 37 /// This is added to the priority of all child prims, to make sure that the root prim update is sent to the
@@ -75,7 +75,6 @@ namespace OpenSim.Region.Framework.Scenes
75 break; 75 break;
76 default: 76 default:
77 throw new InvalidOperationException("UpdatePrioritizationScheme not defined."); 77 throw new InvalidOperationException("UpdatePrioritizationScheme not defined.");
78 break;
79 } 78 }
80 79
81 // Adjust priority so that root prims are sent to the viewer first. This is especially important for 80 // Adjust priority so that root prims are sent to the viewer first. This is especially important for